Small fix
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@@ -205,7 +205,7 @@ impl Stage {
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// If our next cell would be one that we collide with.
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if npc.obstructed_from.contains(&next_cell.variance) {
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npc.direction.invert();
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hit_cells.push((npc.next_position().0 as usize, npc.next_position().1 as usize));
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hit_cells.push((npc.pos_x, npc.pos_y));
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continue;
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}
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