[gd_resource type="TileSet" load_steps=8 format=2] [ext_resource path="res://Tilemaps/DungeonTileset.png" type="Texture" id=1] [sub_resource type="OccluderPolygon2D" id=1] polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=2] points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=3] points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=4] points = PoolVector2Array( 16, 7.94553, 0, 8.01044, 0, 6.9936, 15.9081, 6.9936 ) [sub_resource type="OccluderPolygon2D" id=5] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=6] points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [resource] 0/name = "DungeonTileset.png 0" 0/texture = ExtResource( 1 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 139, 43, 0, 0 ) 0/tile_mode = 1 0/autotile/bitmask_mode = 0 0/autotile/bitmask_flags = [ ] 0/autotile/icon_coordinate = Vector2( 0, 0 ) 0/autotile/tile_size = Vector2( 16, 16 ) 0/autotile/spacing = 0 0/autotile/occluder_map = [ ] 0/autotile/navpoly_map = [ ] 0/autotile/priority_map = [ ] 0/autotile/z_index_map = [ ] 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape_one_way = false 0/shape_one_way_margin = 0.0 0/shapes = [ ] 0/z_index = 0 1/name = "DungeonTileset.png 1" 1/texture = ExtResource( 1 ) 1/tex_offset = Vector2( 0, 0 ) 1/modulate = Color( 1, 1, 1, 1 ) 1/region = Rect2( 0, 0, 16, 48 ) 1/tile_mode = 1 1/autotile/bitmask_mode = 0 1/autotile/bitmask_flags = [ ] 1/autotile/icon_coordinate = Vector2( 0, 0 ) 1/autotile/tile_size = Vector2( 16, 16 ) 1/autotile/spacing = 0 1/autotile/occluder_map = [ Vector2( 0, 1 ), SubResource( 1 ) ] 1/autotile/navpoly_map = [ ] 1/autotile/priority_map = [ ] 1/autotile/z_index_map = [ Vector3( 0, 0, 2 ), Vector3( 0, 1, 1 ) ] 1/occluder_offset = Vector2( 0, 0 ) 1/navigation_offset = Vector2( 0, 0 ) 1/shape_offset = Vector2( 0, 0 ) 1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 1/shape = SubResource( 2 ) 1/shape_one_way = false 1/shape_one_way_margin = 1.0 1/shapes = [ { "autotile_coord": Vector2( 0, 1 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 2 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 1/z_index = 0 2/name = "DungeonTileset.png 2" 2/texture = ExtResource( 1 ) 2/tex_offset = Vector2( 0, 0 ) 2/modulate = Color( 1, 1, 1, 1 ) 2/region = Rect2( 16, 0, 16, 16 ) 2/tile_mode = 0 2/occluder_offset = Vector2( 0, 0 ) 2/navigation_offset = Vector2( 0, 0 ) 2/shape_offset = Vector2( 0, 0 ) 2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 2/shape_one_way = false 2/shape_one_way_margin = 0.0 2/shapes = [ ] 2/z_index = 0 3/name = "DungeonTileset.png 3" 3/texture = ExtResource( 1 ) 3/tex_offset = Vector2( 0, 0 ) 3/modulate = Color( 1, 1, 1, 1 ) 3/region = Rect2( 32, 0, 16, 16 ) 3/tile_mode = 0 3/occluder_offset = Vector2( 0, 0 ) 3/navigation_offset = Vector2( 0, 0 ) 3/shape_offset = Vector2( 0, 0 ) 3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 3/shape_one_way = false 3/shape_one_way_margin = 0.0 3/shapes = [ ] 3/z_index = 0 4/name = "DungeonTileset.png 4" 4/texture = ExtResource( 1 ) 4/tex_offset = Vector2( 0, 0 ) 4/modulate = Color( 1, 1, 1, 1 ) 4/region = Rect2( 0, 0, 16, 16 ) 4/tile_mode = 0 4/occluder_offset = Vector2( 0, 0 ) 4/navigation_offset = Vector2( 0, 0 ) 4/shape_offset = Vector2( 0, 0 ) 4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 4/shape_one_way = false 4/shape_one_way_margin = 0.0 4/shapes = [ ] 4/z_index = 0 5/name = "DungeonTileset.png 5" 5/texture = ExtResource( 1 ) 5/tex_offset = Vector2( 0, 0 ) 5/modulate = Color( 1, 1, 1, 1 ) 5/region = Rect2( 0, 16, 16, 16 ) 5/tile_mode = 0 5/occluder_offset = Vector2( 0, 0 ) 5/navigation_offset = Vector2( 0, 0 ) 5/shape_offset = Vector2( 0, 0 ) 5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 5/shape = SubResource( 4 ) 5/shape_one_way = false 5/shape_one_way_margin = 1.0 5/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 4 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 5/z_index = 0 6/name = "DungeonTileset.png 6" 6/texture = ExtResource( 1 ) 6/tex_offset = Vector2( 0, 0 ) 6/modulate = Color( 1, 1, 1, 1 ) 6/region = Rect2( 16, 16, 16, 16 ) 6/tile_mode = 0 6/occluder_offset = Vector2( 0, 0 ) 6/occluder = SubResource( 5 ) 6/navigation_offset = Vector2( 0, 0 ) 6/shape_offset = Vector2( 0, 0 ) 6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 6/shape = SubResource( 6 ) 6/shape_one_way = false 6/shape_one_way_margin = 1.0 6/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 6 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 6/z_index = 0 7/name = "DungeonTileset.png 7" 7/texture = ExtResource( 1 ) 7/tex_offset = Vector2( 0, 0 ) 7/modulate = Color( 1, 1, 1, 1 ) 7/region = Rect2( 16, 16, 16, 16 ) 7/tile_mode = 0 7/occluder_offset = Vector2( 0, 0 ) 7/navigation_offset = Vector2( 0, 0 ) 7/shape_offset = Vector2( 0, 0 ) 7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 7/shape_one_way = false 7/shape_one_way_margin = 0.0 7/shapes = [ ] 7/z_index = 0 8/name = "DungeonTileset.png 8" 8/texture = ExtResource( 1 ) 8/tex_offset = Vector2( 0, 0 ) 8/modulate = Color( 1, 1, 1, 1 ) 8/region = Rect2( 0, 96, 64, 48 ) 8/tile_mode = 1 8/autotile/bitmask_mode = 0 8/autotile/bitmask_flags = [ ] 8/autotile/icon_coordinate = Vector2( 0, 0 ) 8/autotile/tile_size = Vector2( 16, 16 ) 8/autotile/spacing = 0 8/autotile/occluder_map = [ ] 8/autotile/navpoly_map = [ ] 8/autotile/priority_map = [ ] 8/autotile/z_index_map = [ ] 8/occluder_offset = Vector2( 0, 0 ) 8/navigation_offset = Vector2( 0, 0 ) 8/shape_offset = Vector2( 0, 0 ) 8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 8/shape_one_way = false 8/shape_one_way_margin = 0.0 8/shapes = [ ] 8/z_index = 1 9/name = "DungeonTileset.png 9" 9/texture = ExtResource( 1 ) 9/tex_offset = Vector2( 0, 0 ) 9/modulate = Color( 1, 1, 1, 1 ) 9/region = Rect2( 32, 48, 16, 16 ) 9/tile_mode = 0 9/occluder_offset = Vector2( 0, 0 ) 9/navigation_offset = Vector2( 0, 0 ) 9/shape_offset = Vector2( 0, 0 ) 9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 9/shape_one_way = false 9/shape_one_way_margin = 0.0 9/shapes = [ ] 9/z_index = 0 10/name = "DungeonTileset.png 10" 10/texture = ExtResource( 1 ) 10/tex_offset = Vector2( 0, 0 ) 10/modulate = Color( 1, 1, 1, 1 ) 10/region = Rect2( 32, 16, 16, 16 ) 10/tile_mode = 0 10/occluder_offset = Vector2( 0, 0 ) 10/navigation_offset = Vector2( 0, 0 ) 10/shape_offset = Vector2( 0, 0 ) 10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 10/shape = SubResource( 3 ) 10/shape_one_way = false 10/shape_one_way_margin = 1.0 10/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 3 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 10/z_index = 0 11/name = "DungeonTileset.png 11" 11/texture = ExtResource( 1 ) 11/tex_offset = Vector2( 0, 0 ) 11/modulate = Color( 1, 1, 1, 1 ) 11/region = Rect2( 32, 32, 16, 16 ) 11/tile_mode = 0 11/occluder_offset = Vector2( 0, 0 ) 11/navigation_offset = Vector2( 0, 0 ) 11/shape_offset = Vector2( 0, 0 ) 11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 11/shape_one_way = false 11/shape_one_way_margin = 0.0 11/shapes = [ ] 11/z_index = 0 12/name = "DungeonTileset.png 12" 12/texture = ExtResource( 1 ) 12/tex_offset = Vector2( 0, 0 ) 12/modulate = Color( 1, 1, 1, 1 ) 12/region = Rect2( 16, 32, 16, 16 ) 12/tile_mode = 0 12/occluder_offset = Vector2( 0, 0 ) 12/navigation_offset = Vector2( 0, 0 ) 12/shape_offset = Vector2( 0, 0 ) 12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 12/shape_one_way = false 12/shape_one_way_margin = 0.0 12/shapes = [ ] 12/z_index = 0 13/name = "DungeonTileset.png 13" 13/texture = ExtResource( 1 ) 13/tex_offset = Vector2( 0, 0 ) 13/modulate = Color( 1, 1, 1, 1 ) 13/region = Rect2( 16, 32, 16, 16 ) 13/tile_mode = 0 13/occluder_offset = Vector2( 0, 0 ) 13/navigation_offset = Vector2( 0, 0 ) 13/shape_offset = Vector2( 0, 0 ) 13/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 13/shape_one_way = false 13/shape_one_way_margin = 0.0 13/shapes = [ ] 13/z_index = 0 14/name = "DungeonTileset.png 14" 14/texture = ExtResource( 1 ) 14/tex_offset = Vector2( 0, 0 ) 14/modulate = Color( 1, 1, 1, 1 ) 14/region = Rect2( 0, 0, 16, 16 ) 14/tile_mode = 1 14/autotile/bitmask_mode = 0 14/autotile/bitmask_flags = [ ] 14/autotile/icon_coordinate = Vector2( 0, 0 ) 14/autotile/tile_size = Vector2( 16, 16 ) 14/autotile/spacing = 0 14/autotile/occluder_map = [ ] 14/autotile/navpoly_map = [ ] 14/autotile/priority_map = [ ] 14/autotile/z_index_map = [ ] 14/occluder_offset = Vector2( 0, 0 ) 14/navigation_offset = Vector2( 0, 0 ) 14/shape_offset = Vector2( 0, 0 ) 14/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 14/shape_one_way = false 14/shape_one_way_margin = 0.0 14/shapes = [ ] 14/z_index = 0 15/name = "DungeonTileset.png 15" 15/texture = ExtResource( 1 ) 15/tex_offset = Vector2( 0, 0 ) 15/modulate = Color( 1, 1, 1, 1 ) 15/region = Rect2( 48, 112, 16, 16 ) 15/tile_mode = 1 15/autotile/bitmask_mode = 0 15/autotile/bitmask_flags = [ ] 15/autotile/icon_coordinate = Vector2( 0, 0 ) 15/autotile/tile_size = Vector2( 16, 16 ) 15/autotile/spacing = 0 15/autotile/occluder_map = [ ] 15/autotile/navpoly_map = [ ] 15/autotile/priority_map = [ ] 15/autotile/z_index_map = [ ] 15/occluder_offset = Vector2( 0, 0 ) 15/navigation_offset = Vector2( 0, 0 ) 15/shape_offset = Vector2( 0, 0 ) 15/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 15/shape_one_way = false 15/shape_one_way_margin = 0.0 15/shapes = [ ] 15/z_index = 0 16/name = "DungeonTileset.png 16" 16/texture = ExtResource( 1 ) 16/tex_offset = Vector2( 0, 0 ) 16/modulate = Color( 1, 1, 1, 1 ) 16/region = Rect2( 0, 64, 16, 16 ) 16/tile_mode = 0 16/occluder_offset = Vector2( 0, 0 ) 16/navigation_offset = Vector2( 0, 0 ) 16/shape_offset = Vector2( 0, 0 ) 16/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 16/shape_one_way = false 16/shape_one_way_margin = 0.0 16/shapes = [ ] 16/z_index = 0 17/name = "DungeonTileset.png 17" 17/texture = ExtResource( 1 ) 17/tex_offset = Vector2( 0, 0 ) 17/modulate = Color( 1, 1, 1, 1 ) 17/region = Rect2( 0, 96, 64, 48 ) 17/tile_mode = 0 17/occluder_offset = Vector2( 0, 0 ) 17/navigation_offset = Vector2( 0, 0 ) 17/shape_offset = Vector2( 0, 0 ) 17/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 17/shape_one_way = false 17/shape_one_way_margin = 0.0 17/shapes = [ ] 17/z_index = 0 18/name = "DungeonTileset.png 18" 18/texture = ExtResource( 1 ) 18/tex_offset = Vector2( 0, 0 ) 18/modulate = Color( 1, 1, 1, 1 ) 18/region = Rect2( 16, 96, 16, 16 ) 18/tile_mode = 0 18/occluder_offset = Vector2( 0, 0 ) 18/navigation_offset = Vector2( 0, 0 ) 18/shape_offset = Vector2( 0, 0 ) 18/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 18/shape_one_way = false 18/shape_one_way_margin = 0.0 18/shapes = [ ] 18/z_index = 0 19/name = "DungeonTileset.png 19" 19/texture = ExtResource( 1 ) 19/tex_offset = Vector2( 0, 0 ) 19/modulate = Color( 1, 1, 1, 1 ) 19/region = Rect2( 160, 112, 32, 32 ) 19/tile_mode = 0 19/occluder_offset = Vector2( 0, 0 ) 19/navigation_offset = Vector2( 0, 0 ) 19/shape_offset = Vector2( 0, 0 ) 19/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 19/shape_one_way = false 19/shape_one_way_margin = 0.0 19/shapes = [ ] 19/z_index = 1