Initial commit
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BIN
Characters/Kek/Idle_01.png
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Characters/Kek/Idle_01.png
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Characters/Kek/Idle_01.png.import
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Characters/Kek/Idle_01.png.import
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Characters/Kek/Idle_01.xcf
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Characters/Kek/Idle_01.xcf
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Characters/Kek/Idle_02.png
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Characters/Kek/Idle_02.png
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Characters/Kek/Idle_02.png.import
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Characters/Kek/Idle_02.png.import
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Characters/Kek/Idle_03.png
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Characters/Kek/Idle_03.png
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Characters/Kek/Idle_03.png.import
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Characters/Kek/Idle_03.png.import
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22
Characters/Kek/Kek.tscn
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Characters/Kek/Kek.tscn
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://Characters/Kek/Idle_01.png" type="Texture" id=1]
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frames = SubResource( 1 )
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animation = "idle"
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playing = true
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