[gd_resource type="TileSet" load_steps=8 format=2]

[ext_resource path="res://Tilemaps/DungeonTileset.png" type="Texture" id=1]

[sub_resource type="OccluderPolygon2D" id=1]
polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )

[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )

[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )

[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 16, 7.94553, 0, 8.01044, 0, 6.9936, 15.9081, 6.9936 )

[sub_resource type="OccluderPolygon2D" id=5]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )

[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )

[resource]
0/name = "DungeonTileset.png 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 139, 43, 0, 0 )
0/tile_mode = 1
0/autotile/bitmask_mode = 0
0/autotile/bitmask_flags = [  ]
0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 16, 16 )
0/autotile/spacing = 0
0/autotile/occluder_map = [  ]
0/autotile/navpoly_map = [  ]
0/autotile/priority_map = [  ]
0/autotile/z_index_map = [  ]
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [  ]
0/z_index = 0
1/name = "DungeonTileset.png 1"
1/texture = ExtResource( 1 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 0, 16, 48 )
1/tile_mode = 1
1/autotile/bitmask_mode = 0
1/autotile/bitmask_flags = [  ]
1/autotile/icon_coordinate = Vector2( 0, 0 )
1/autotile/tile_size = Vector2( 16, 16 )
1/autotile/spacing = 0
1/autotile/occluder_map = [ Vector2( 0, 1 ), SubResource( 1 ) ]
1/autotile/navpoly_map = [  ]
1/autotile/priority_map = [  ]
1/autotile/z_index_map = [ Vector3( 0, 0, 2 ), Vector3( 0, 1, 1 ) ]
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape = SubResource( 2 )
1/shape_one_way = false
1/shape_one_way_margin = 1.0
1/shapes = [ {
"autotile_coord": Vector2( 0, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
1/z_index = 0
2/name = "DungeonTileset.png 2"
2/texture = ExtResource( 1 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 16, 0, 16, 16 )
2/tile_mode = 0
2/occluder_offset = Vector2( 0, 0 )
2/navigation_offset = Vector2( 0, 0 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape_one_way = false
2/shape_one_way_margin = 0.0
2/shapes = [  ]
2/z_index = 0
3/name = "DungeonTileset.png 3"
3/texture = ExtResource( 1 )
3/tex_offset = Vector2( 0, 0 )
3/modulate = Color( 1, 1, 1, 1 )
3/region = Rect2( 32, 0, 16, 16 )
3/tile_mode = 0
3/occluder_offset = Vector2( 0, 0 )
3/navigation_offset = Vector2( 0, 0 )
3/shape_offset = Vector2( 0, 0 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
3/shape_one_way = false
3/shape_one_way_margin = 0.0
3/shapes = [  ]
3/z_index = 0
4/name = "DungeonTileset.png 4"
4/texture = ExtResource( 1 )
4/tex_offset = Vector2( 0, 0 )
4/modulate = Color( 1, 1, 1, 1 )
4/region = Rect2( 0, 0, 16, 16 )
4/tile_mode = 0
4/occluder_offset = Vector2( 0, 0 )
4/navigation_offset = Vector2( 0, 0 )
4/shape_offset = Vector2( 0, 0 )
4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
4/shape_one_way = false
4/shape_one_way_margin = 0.0
4/shapes = [  ]
4/z_index = 0
5/name = "DungeonTileset.png 5"
5/texture = ExtResource( 1 )
5/tex_offset = Vector2( 0, 0 )
5/modulate = Color( 1, 1, 1, 1 )
5/region = Rect2( 0, 16, 16, 16 )
5/tile_mode = 0
5/occluder_offset = Vector2( 0, 0 )
5/navigation_offset = Vector2( 0, 0 )
5/shape_offset = Vector2( 0, 0 )
5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
5/shape = SubResource( 4 )
5/shape_one_way = false
5/shape_one_way_margin = 1.0
5/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 4 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
5/z_index = 0
6/name = "DungeonTileset.png 6"
6/texture = ExtResource( 1 )
6/tex_offset = Vector2( 0, 0 )
6/modulate = Color( 1, 1, 1, 1 )
6/region = Rect2( 16, 16, 16, 16 )
6/tile_mode = 0
6/occluder_offset = Vector2( 0, 0 )
6/occluder = SubResource( 5 )
6/navigation_offset = Vector2( 0, 0 )
6/shape_offset = Vector2( 0, 0 )
6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
6/shape = SubResource( 6 )
6/shape_one_way = false
6/shape_one_way_margin = 1.0
6/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 6 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
6/z_index = 0
7/name = "DungeonTileset.png 7"
7/texture = ExtResource( 1 )
7/tex_offset = Vector2( 0, 0 )
7/modulate = Color( 1, 1, 1, 1 )
7/region = Rect2( 16, 16, 16, 16 )
7/tile_mode = 0
7/occluder_offset = Vector2( 0, 0 )
7/navigation_offset = Vector2( 0, 0 )
7/shape_offset = Vector2( 0, 0 )
7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
7/shape_one_way = false
7/shape_one_way_margin = 0.0
7/shapes = [  ]
7/z_index = 0
8/name = "DungeonTileset.png 8"
8/texture = ExtResource( 1 )
8/tex_offset = Vector2( 0, 0 )
8/modulate = Color( 1, 1, 1, 1 )
8/region = Rect2( 0, 96, 64, 48 )
8/tile_mode = 1
8/autotile/bitmask_mode = 0
8/autotile/bitmask_flags = [  ]
8/autotile/icon_coordinate = Vector2( 0, 0 )
8/autotile/tile_size = Vector2( 16, 16 )
8/autotile/spacing = 0
8/autotile/occluder_map = [  ]
8/autotile/navpoly_map = [  ]
8/autotile/priority_map = [  ]
8/autotile/z_index_map = [  ]
8/occluder_offset = Vector2( 0, 0 )
8/navigation_offset = Vector2( 0, 0 )
8/shape_offset = Vector2( 0, 0 )
8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
8/shape_one_way = false
8/shape_one_way_margin = 0.0
8/shapes = [  ]
8/z_index = 1
9/name = "DungeonTileset.png 9"
9/texture = ExtResource( 1 )
9/tex_offset = Vector2( 0, 0 )
9/modulate = Color( 1, 1, 1, 1 )
9/region = Rect2( 32, 48, 16, 16 )
9/tile_mode = 0
9/occluder_offset = Vector2( 0, 0 )
9/navigation_offset = Vector2( 0, 0 )
9/shape_offset = Vector2( 0, 0 )
9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
9/shape_one_way = false
9/shape_one_way_margin = 0.0
9/shapes = [  ]
9/z_index = 0
10/name = "DungeonTileset.png 10"
10/texture = ExtResource( 1 )
10/tex_offset = Vector2( 0, 0 )
10/modulate = Color( 1, 1, 1, 1 )
10/region = Rect2( 32, 16, 16, 16 )
10/tile_mode = 0
10/occluder_offset = Vector2( 0, 0 )
10/navigation_offset = Vector2( 0, 0 )
10/shape_offset = Vector2( 0, 0 )
10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
10/shape = SubResource( 3 )
10/shape_one_way = false
10/shape_one_way_margin = 1.0
10/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 3 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
10/z_index = 0
11/name = "DungeonTileset.png 11"
11/texture = ExtResource( 1 )
11/tex_offset = Vector2( 0, 0 )
11/modulate = Color( 1, 1, 1, 1 )
11/region = Rect2( 32, 32, 16, 16 )
11/tile_mode = 0
11/occluder_offset = Vector2( 0, 0 )
11/navigation_offset = Vector2( 0, 0 )
11/shape_offset = Vector2( 0, 0 )
11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
11/shape_one_way = false
11/shape_one_way_margin = 0.0
11/shapes = [  ]
11/z_index = 0
12/name = "DungeonTileset.png 12"
12/texture = ExtResource( 1 )
12/tex_offset = Vector2( 0, 0 )
12/modulate = Color( 1, 1, 1, 1 )
12/region = Rect2( 16, 32, 16, 16 )
12/tile_mode = 0
12/occluder_offset = Vector2( 0, 0 )
12/navigation_offset = Vector2( 0, 0 )
12/shape_offset = Vector2( 0, 0 )
12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
12/shape_one_way = false
12/shape_one_way_margin = 0.0
12/shapes = [  ]
12/z_index = 0
13/name = "DungeonTileset.png 13"
13/texture = ExtResource( 1 )
13/tex_offset = Vector2( 0, 0 )
13/modulate = Color( 1, 1, 1, 1 )
13/region = Rect2( 16, 32, 16, 16 )
13/tile_mode = 0
13/occluder_offset = Vector2( 0, 0 )
13/navigation_offset = Vector2( 0, 0 )
13/shape_offset = Vector2( 0, 0 )
13/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
13/shape_one_way = false
13/shape_one_way_margin = 0.0
13/shapes = [  ]
13/z_index = 0
14/name = "DungeonTileset.png 14"
14/texture = ExtResource( 1 )
14/tex_offset = Vector2( 0, 0 )
14/modulate = Color( 1, 1, 1, 1 )
14/region = Rect2( 0, 0, 16, 16 )
14/tile_mode = 1
14/autotile/bitmask_mode = 0
14/autotile/bitmask_flags = [  ]
14/autotile/icon_coordinate = Vector2( 0, 0 )
14/autotile/tile_size = Vector2( 16, 16 )
14/autotile/spacing = 0
14/autotile/occluder_map = [  ]
14/autotile/navpoly_map = [  ]
14/autotile/priority_map = [  ]
14/autotile/z_index_map = [  ]
14/occluder_offset = Vector2( 0, 0 )
14/navigation_offset = Vector2( 0, 0 )
14/shape_offset = Vector2( 0, 0 )
14/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
14/shape_one_way = false
14/shape_one_way_margin = 0.0
14/shapes = [  ]
14/z_index = 0
15/name = "DungeonTileset.png 15"
15/texture = ExtResource( 1 )
15/tex_offset = Vector2( 0, 0 )
15/modulate = Color( 1, 1, 1, 1 )
15/region = Rect2( 48, 112, 16, 16 )
15/tile_mode = 1
15/autotile/bitmask_mode = 0
15/autotile/bitmask_flags = [  ]
15/autotile/icon_coordinate = Vector2( 0, 0 )
15/autotile/tile_size = Vector2( 16, 16 )
15/autotile/spacing = 0
15/autotile/occluder_map = [  ]
15/autotile/navpoly_map = [  ]
15/autotile/priority_map = [  ]
15/autotile/z_index_map = [  ]
15/occluder_offset = Vector2( 0, 0 )
15/navigation_offset = Vector2( 0, 0 )
15/shape_offset = Vector2( 0, 0 )
15/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
15/shape_one_way = false
15/shape_one_way_margin = 0.0
15/shapes = [  ]
15/z_index = 0
16/name = "DungeonTileset.png 16"
16/texture = ExtResource( 1 )
16/tex_offset = Vector2( 0, 0 )
16/modulate = Color( 1, 1, 1, 1 )
16/region = Rect2( 0, 64, 16, 16 )
16/tile_mode = 0
16/occluder_offset = Vector2( 0, 0 )
16/navigation_offset = Vector2( 0, 0 )
16/shape_offset = Vector2( 0, 0 )
16/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
16/shape_one_way = false
16/shape_one_way_margin = 0.0
16/shapes = [  ]
16/z_index = 0
17/name = "DungeonTileset.png 17"
17/texture = ExtResource( 1 )
17/tex_offset = Vector2( 0, 0 )
17/modulate = Color( 1, 1, 1, 1 )
17/region = Rect2( 0, 96, 64, 48 )
17/tile_mode = 0
17/occluder_offset = Vector2( 0, 0 )
17/navigation_offset = Vector2( 0, 0 )
17/shape_offset = Vector2( 0, 0 )
17/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
17/shape_one_way = false
17/shape_one_way_margin = 0.0
17/shapes = [  ]
17/z_index = 0
18/name = "DungeonTileset.png 18"
18/texture = ExtResource( 1 )
18/tex_offset = Vector2( 0, 0 )
18/modulate = Color( 1, 1, 1, 1 )
18/region = Rect2( 16, 96, 16, 16 )
18/tile_mode = 0
18/occluder_offset = Vector2( 0, 0 )
18/navigation_offset = Vector2( 0, 0 )
18/shape_offset = Vector2( 0, 0 )
18/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
18/shape_one_way = false
18/shape_one_way_margin = 0.0
18/shapes = [  ]
18/z_index = 0
19/name = "DungeonTileset.png 19"
19/texture = ExtResource( 1 )
19/tex_offset = Vector2( 0, 0 )
19/modulate = Color( 1, 1, 1, 1 )
19/region = Rect2( 160, 112, 32, 32 )
19/tile_mode = 0
19/occluder_offset = Vector2( 0, 0 )
19/navigation_offset = Vector2( 0, 0 )
19/shape_offset = Vector2( 0, 0 )
19/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
19/shape_one_way = false
19/shape_one_way_margin = 0.0
19/shapes = [  ]
19/z_index = 1
